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Assassin's Creed Odyssey : Judgment of Atlantis - Doma of Autochtonos

Here are some screenshots of the level art I did for the Doma of Autochtonos area, in the Judgment of Atlantis episode.

It is one of the farmland district of Atlantis, featuring a palace/fort/port at the center.

Creating believable city districts from an ancient "human like" race was challenging, but allowed us to go a little "wild" too and experiment.
It was a blast to work closely than ever with the props and architecture team to create this new environment, thanks !

My work as a Level Artist starts with shaping the basic layout from scratch, with the visual themes of the cities/region, and the gameplay/quests intentions in mind (I did some placeholders, keep in mind I did no asset creation).
Following that first step are many iterations, in close collaboration with Props, Biome, Architecture, Level Design and Quest Design teams.

Thanks to the awesome DLC 2 team !

Fort level design : Eric Legault
Archi kit : Hugo Lamarre
World Art Lead + archi kit : Dominic Gladu-Despatis